Sometimes the whole game crashes while playing. I'd say it only happens when
it's up to one of the AI players, but I'm not sure. Today it happened and,
luckily, I had started it from a terminal, so at least I have the error message
to show:
src/globaldata.cpp:834: void GLOBALDATA::make_bgupdate(int32_t, int32_t,
int32_t, int32_t): asserzione "(w > 0) && (h > 0)" non riuscita.
That's the italian message, which translates in english to something like
'assertion "(w > 0) && (h > 0)" failed'.
I don't know if that matters, but it happened while the AI was choosing the
weapon or just after that. The AI tank was under a Super Dirt Ball and the AI
had no more Riot Blasts to escape. The AI looped a bit over its available
weapons and then the game crashed, but I don't know if the AI managed to fire
anything before the crash or not.
However I'm sure other times the game crashed in a different situations,
because it's the first time I manage to cover the AI tank with dirt.