#1038081 sdl-sound1.2: Extends an obsolete version of SDL

#1038081#5
Date:
2023-06-15 12:53:29 UTC
From:
To:
sdl-sound1.2 is an extension for SDL 1.2, which is unmaintained upstream.
It seems quite likely that sdl-sound1.2 is dead upstream as well.

There is no direct replacement that I am aware of, but libsdl2-mixer
seems vaguely similar.

sdl-sound1.2 seems to include SDL 1.2 objects in its API/ABI, so it will
not be possible to convert it to SDL 2 without breaking API/ABI. As a
result, if there is a version or replacement that targets SDL 2, it should
probably be packaged separately, which is why I'm marking this bug as
"won't fix".

#1038081#12
Date:
2023-08-15 05:40:58 UTC
From:
To:
 > if there is a version or replacement that targets SDL 2

SDL_sound 2 [1] uses SDL 2, apparently. I don't know how widely used it
is, but I think it's needed for AGS [2] at least.

[1] https://github.com/icculus/SDL_sound
[2] https://github.com/adventuregamestudio/ags

Regards,

Torbjörn Andersson

#1038081#17
Date:
2023-08-15 10:45:57 UTC
From:
To:
I don't intend to package SDL_sound 2 myself (I'm concentrating on the
extensions that are part of https://github.com/libsdl-org/) but if someone
else (maybe you?) would like to package and maintain SDL_sound version
2.x, doing so in https://salsa.debian.org/sdl-team/ would make sense.

I imagine the relationship between sdl-sound1.2 and libsdl2-sound should be
similar to sdl-mixer1.2 and libsdl2-mixer, so this bug report would still
be "won't fix" and the SDL-2-based version should be a separate source
package.

Thanks,
    smcv

#1038081#26
Date:
2026-01-10 10:09:17 UTC
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