Dear maintainer, I've ported 0ad to riscv64, using patches for SpiderMonkey 78. The debdiff is attached below. The game has been tested and run on Milk-V Pioneer with SG2042 and AMD GPU [1], using the packaged 0ad from Arch Linux RISC-V (which is also submitted by me) [2]. The fix for GCC 13 double-word atomic is also included [3]. Cheers, Eric [1]: https://twitter.com/Houge_Langley/status/1676369377967370240 [2]: https://github.com/felixonmars/archriscv-packages/pull/2782 [3]: https://github.com/felixonmars/archriscv-packages/pull/2962