#1060158 warzone2100: cannot connect to lobby

Package:
warzone2100
Source:
warzone2100
Description:
3D real time strategy game
Submitter:
Pti Zoom
Date:
2026-08-25 16:21:02 UTC
Severity:
normal
#1060158#5
Date:
2024-01-06 15:44:55 UTC
From:
To:
Dear Maintainer,

using the wrapper

"...
exec bwrap --bind $HOME/.local/share/warzone2100 $HOME/.local/share/warzone2100 --bind-try /run/user/$UID/pulse /run/user/$UID/pulse --bind-try /run/user/$UID/wayland-0 /run/user/$UID/wayland-0 --bind-try /run/user/$UID/wayland-0.lock /run/user/$UID/wayland-0.lock --ro-bind /usr /usr --ro-bind /etc /etc --symlink usr/bin /bin --symlink usr/lib64 /lib64 --symlink usr/lib /lib --proc /proc --dev /dev --unshare-pid --dev-bind /dev/dri /dev/dri --ro-bind-try $HOME/.pulse $HOME/.pulse --ro-bind-try $XAUTHORITY $XAUTHORITY --ro-bind /sys /sys /usr/games/warzone2100.real
.."

the name resolution fails... then cannot play networked game.


I agree to put this game inside a sand box... it looks pretty security dodgy!
but I have this error "...Failed to connect PipeWire event context..."
which could I think lead to this domain name resolution failure ?:

"...
info    |16:12:06: [urlSelectSSLBackend:1322] cURL has no available thread-safe SSL backends to configure
info    |16:12:06: [urlSelectSSLBackend:1325] (Ignored backend: 1 (build did not permit thread-safe configuration)
info    |16:12:06: [urlSelectSSLBackend:1325] (Ignored backend: 2 (build did not permit thread-safe configuration)
info    |16:12:06: [wzChangeFullscreenDisplayMode:2168] Changing fullscreen mode to [0] 640x480
info    |16:12:06: [createGLContext:185] Requested OpenGL ES 3.0 context
info    |16:12:06: [initGLContext:3422] OpenGL Vendor: Mesa
info    |16:12:06: [initGLContext:3425] OpenGL Renderer: NV136
info    |16:12:06: [initGLContext:3428] OpenGL Version: OpenGL ES 3.2 Mesa 23.3.2-2
info    |16:12:06: [initGLContext:3641] Success
info    |16:12:06: [_initialize:3232]   * Instanced rendering support was detected
[ALSOFT] (EE) Failed to connect PipeWire event context (errno: 112)
info    |16:12:14: [lookupRatingAsync:145] Requesting "https://wz2100-autohost.net/rating/" for player 0 (ptizoom) (25af27c3372f42cc40aa12ba74e51641ed93ac4e37e2aecdc65a1ae6f22e59bd)
error   |16:12:18: [NETenumerateGames:4695] Cannot resolve hostname "lobby.wz2100.net": Resource temporarily unavailable
last message repeated 2 times
..."


something must be missing in the setup of bwrap or in the users environment?

help please!

#1060158#10
Date:
2024-07-17 12:35:11 UTC
From:
To:
Hi,

Can't reproduce this issue. Can only force this issue by emptying
my /etc/resolv.conf.

What are the contens and permissions of your /etc/resolv.conf?
$ cat /etc/resolv.conf; ls -lah /etc/resolv.conf

Also, do you use/have a /etc/nsswitch.conf?
($ dpkg -l | grep libnss; cat /etc/nsswitch.conf)

Regards, Linus

#1060158#15
Date:
2025-02-07 07:56:52 UTC
From:
To:


uhmmm...


I append

"...

#1060158#20
Date:
2026-08-25 16:19:12 UTC
From:
To:
We believe that the bug you reported is fixed in the latest version of
warzone2100, which is due to be installed in the Debian FTP archive.

A summary of the changes between this version and the previous one is
attached.

Thank you for reporting the bug, which will now be closed.  If you
have further comments please address them to 1060158@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.

Debian distribution maintenance software
pp.
Sébastien Noel <twolife@debian.org> (supplier of updated warzone2100 package)

(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@ftp-master.debian.org)
Format: 1.8
Date: Tue, 25 Aug 2026 15:57:31 +0200
Source: warzone2100
Architecture: source
Version: 4.7.0-3
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Sébastien Noel <twolife@debian.org>
Closes: 1000302 1060158 1145503
Changes:
 warzone2100 (4.7.0-3) unstable; urgency=medium
 .
   * Team upload
   * Add upstream patch to fix FTBFS with libvulkan-dev >= 1.4.350
     (Closes: #1145503)
   * Rework d/p/datadir.patch (Closes: #1000302)
   * Rework the startup script a little bit
     (mitigates: #1084152, Closes: #1060158)
   * d/watch: convert to v5
Checksums-Sha1:
 dcf516d3f9a73797b5886c2d370aebbac300fc19 2468 warzone2100_4.7.0-3.dsc
 f2dc123c3893a8a33dceac0c106364f7152dc03b 27912 warzone2100_4.7.0-3.debian.tar.xz
 75dd4b3ff71320c8e97104e3a072fca7bd84ccdc 17683 warzone2100_4.7.0-3_amd64.buildinfo
Checksums-Sha256:
 3682bc23f3372e27d2b7d6f4d32270a333ec7a6b53487e312921f740ee803958 2468 warzone2100_4.7.0-3.dsc
 ff4b9cca964746b4237780a89d954f3fae9ac4e1602c568a4cb4ba115b0eae45 27912 warzone2100_4.7.0-3.debian.tar.xz
 a62a181f4b5f9dfa7a5b2d996a5029b43baa94b8b59af770787fc41b403553f2 17683 warzone2100_4.7.0-3_amd64.buildinfo
Files:
 013789eb0620a747d10dfc0c92bb6f1c 2468 games optional warzone2100_4.7.0-3.dsc
 025954a0699960ab22324cdf14176143 27912 games optional warzone2100_4.7.0-3.debian.tar.xz
 1e22073e63bba526155d6cce13427f6a 17683 games optional warzone2100_4.7.0-3_amd64.buildinfo
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