Hi
I'm interested in salvaging your package gav, in accordance with the
Package Salvaging procedure outlined in the Developers Reference[1].
Your package meets the criteria for this process, and I would love to
assist in preserving and maintaining it. As the Salvage process
suggests, here is a list of the criteria that apply, in my opinion:
- NMUs, especially if there has been more than one NMU in a row.
- Bugs filed against the package do not have answers from the
maintainer.
- Upstream has released several versions, but despite there being
a bug entry asking for it, it has not been packaged.
- There are QA issues with the package.
I believe your package would be a great addition to the Debian Games
team, and I'm planning to create the Salsa repository here[2]. If you
choose not to accept the ITS, I'd be more than happy to help you move it
to another location, such as debian/, or wherever you prefer. My goal is
to make it as easy as possible for you to join the team. I'd also be
delighted to assist in adding you as a team member if you could share
your Salsa login.
BTW, the new upstream version which is now in git contains the
gav-themes. Probably we should create a multi-binary package from
the gav source and drop the separate gav-themes source package.
Your package was highlighted in the Bug of the Day[3] initiative, which
aims to introduce newcomers to manageable tasks and guide them through
the workflow to solve them. The focus of this initiative is on migrating
packages to Salsa, as it's a great way to familiarize newcomers with a
consistent Git-based workflow.
Kind regards
Andreas.
[1] https://www.debian.org/doc/manuals/developers-reference/pkgs.en.html#package-salvaging
[2] https://salsa.debian.org/games-team/gav
[3] https://salsa.debian.org/tille/tiny_qa_tools/-/wikis/Tiny-QA-tasks