#1102997 libze-intel-gpu-raytracing: Blender crashes when trying to use Intel ray tracing.

#1102997#5
Date:
2025-04-13 15:29:43 UTC
From:
To:
Dear Maintainer,

Devices using libze-intel-gpu-raytracing fail to produce a viable render kernel
and rendered image when known capable hardware is used to render in Blender
using Intel oneAPI.

Console log:

Error: oneAPI test kernel execution: got a runtime exception "The program was
built for 1 devices
Build program log for 'Intel(R) Graphics':
Module <0x77774421e780>:  Unresolved Symbol <__spirv_BuiltInGlobalInvocationId>
Module <0x77774421e780>:  Unresolved Symbol
<__spirv_BuiltInGlobalInvocationId>"


Can confirm render succeeds using the same packages on Ubuntu 24.10.

#1102997#10
Date:
2025-04-14 06:19:25 UTC
From:
To:
Matt Fox kirjoitti 13.4.2025 klo 18.29:

The source for that is somewhere else, spirv is not directly used by rt.