#1105157 gnome-shell: segmentation fault when launching a yuzu game using Wayland

Package:
gnome-shell
Source:
gnome-shell
Description:
graphical shell for the GNOME desktop
Submitter:
Andrea Pappacoda
Date:
2025-05-12 12:51:02 UTC
Severity:
normal
#1105157#5
Date:
2025-05-12 12:48:36 UTC
From:
To:
Hi!

gnome-shell is currently segfaulting when launching games using the yuzu
emulator. This only happens under a Wayland session, and when using's
Qt's wayland platform plugin (i.e. QT_QPA_PLATFORM=wayland). This does
not happen when running the program forcing Xwayland usage (i.e.
QT_QPA_PLATFORM=xcb).

This is reproducible using yuzu's autopkgtest "gpu_console.nro" homebrew
test program. Just uncompress the debian/tests/gpu_console.nro.xz file
and open it in yuzu with CTRL-O.

I'm pretty sure this is a recent regression, as I've been using the
emulator on Debian Testing for a while. I think this might also affect
other Qt packages, as it doesn't happen when using the SDL backend
(yuzu-cmd).

Bye :)