Dear Maintainer,
In games of Minesweeper, situations often arise in which it is not
possible to deduce where a mine is short of guessing. For example,
consider the following snippet of a kmines game I had.
-+-+-+-+-
0|1| |2|F
-+-+-+-+-
1|3| |5|3
-+-+-+-+-
1|F|F|F|F
-+-+-+-+-
3|3|6|F|4
-+-+-+-+-
3|F|4|F|2
Legend:
1-9 = # surrounding mines.
0 = Empty space.
F = Flagged mine.
Empty = Unrevealed space.
In this situation, there is exactly one mine between the two unrevealed
spaces. But there is no method to logically determine which of the two
spaces has the mine, forcing the player to guess. This can be quite
irritating, particularly when it ends an otherwise great attempt.
As such, I'd like to request the addition of a "no-guessing" game mode.
As the name suggests, it would involve a game in which such forced
guesses are guaranteed to never occur. It can be a configurable option,
so that players preferring either mode can benefit.
Take care,
Seth McDonald.