Dear Maintainer, KMines can keep track of the player's top ten fastest completions for a given game difficulty. Upon completing a game sufficiently fast, the user is prompted to add the new time to their tracked fastest times. On occasion, after completing a game faster than a currently tracked time, KMines appears to fail to recognise the time as sufficiently fast. The player is not prompted to save their new time and it is not added to their tracked times. So far this has occurred to me at least twice, with the following details. | Detail | First occurance | Second occurance | +--------------------+--------------------+--------------------+ | Difficulty | Hard | Hard | | New Time | 02:42 | 02:08 | | Expected new rank | #10 | #3 | | Current rank (#1) | 02:04 | 01:57 | | Current rank (#2) | 02:14 | 02:04 | | Current rank (#3) | 02:24 | 02:14 | | Current rank (#4) | 02:26 | 02:17 | | Current rank (#5) | 02:31 | 02:17 | | Current rank (#6) | 02:36 | 02:20 | | Current rank (#7) | 02:40 | 02:21 | | Current rank (#8) | 02:41 | 02:21 | | Current rank (#9) | 02:41 | 02:21 | | Current rank (#10) | 02:44 | 02:21 | I unfortunately have not been able to find any reliable replication conditions for the bug; it appears to happen at random. If relevant, I play only on Hard difficulty, so I have no saved times for the Easy, Medium, or Custom difficulties. I alse have the following KMines configuration: | Configuration | Value | +-----------------------------------------+----------+ | Use '?' marks | False | | Allow KMines reset | False | | Disable score on reset | False | | Explore with left click on number cells | False | | Place flag when mouse button is | Released | | Theme | Classic | Take care, Seth McDonald.