#437170 frozen-bubble: no arrow displayed to indicate direction

Package:
frozen-bubble
Source:
frozen-bubble
Description:
cool game where you pop out the bubbles!
Submitter:
Jens Seidel
Date:
2013-08-09 12:57:08 UTC
Severity:
minor
#437170#5
Date:
2007-08-10 21:08:21 UTC
From:
To:
Hi,

sometimes I notice that the arrow which indicate the direction and is
changed with left/right arrow keys is not displayed in one player mode.

Instead of the arrow I see a small red point where I expect the end of
the arrow. This makes the choosen direction very hard to see ...

I attached a screenshot.

Jens

#437170#10
Date:
2008-03-24 13:13:27 UTC
From:
To:
--- Please enter the report below this line. ---
Hi,

There is only one red little point to show the direction
(every time for me)

So frozen-bubble is unplayable with this bug.

Is there a workaround ?

Guy

Debian Release: lenny/sid
   501 testing         debian.gfoss.it
   501 stable          wine.budgetdedicated.com
   500 unstable        www.debian-multimedia.org
   500 unstable        ftp.fr.debian.org
   300 testing         ftp.fr.debian.org
     1 experimental    ftp.fr.debian.org
--- Package information. ---
Depends                    (Version) | Installed
====================================-+-==============
libsdl-perl              (>= 1.20-8) | 1.20.3dfsg-3
perlapi-5.8.8                        |
perl                    (>= 5.8.8-7) | 5.8.8-12
libc6                   (>= 2.6.1-1) | 2.7-9
libglib2.0-0             (>= 2.14.0) | 2.16.1-2
libpango1.0-0            (>= 1.18.2) | 1.20.0-1
libsdl-mixer1.2           (>= 1.2.6) | 1.2.8-3
libsdl-pango1                        | 0.1.2-4
libsdl1.2debian        (>= 1.2.10-1) | 1.2.13-2
frozen-bubble-data       (= 2.1.0-2) | 2.1.0-2
fb-music-high                        | 0.1.2
  OR fb-music-low                     |

#437170#15
Date:
2009-08-02 20:01:47 UTC
From:
To:
As a test of frozen-bubble's capabilities, I invoked it as "frozen-bubble --very-slow-machine" which gave me the red dot pointer mentioned in the original bug report. What I did not expect is that this red dot pointer was retained on future invocations of Frozen Bubble.

The workaround for me was to edit my $HOME/.fbrc and remove the line reading "$graphics_level = 1;"