In Time Attack mode, a boss-like enemy spawned which proved impossible to destroy: a large missile launcher with one of the blue protection circles attached, but the protection covered a large circular area encompassing a large portion of the arena, which blocked both shots and movement through that area. This made it impossible to destroy the blue protection circle, or anything else inside that region. Furthermore, the enemy never vanished with time. Fortunately, it eventually wandered off outside the walls of the arena and took its protection circle with it, though not before making my time dip dangerously close to 0. Another one spawned a while later. I've occasionally observed enemies (in particular, one of the large missile launchers earlier in that same game) which seem to get hit by any shot fired in a large region the instant the shot leaves the ship. One of those combined with a protection circle that prevented it from getting hit seems like it would produce this effect. - Josh Triplett