#641486 omega-rpg: sourceforge cvs has more recent snapshot

Package:
omega-rpg
Source:
omega-rpg
Description:
text-based roguelike game
Submitter:
Yann Dirson
Date:
2011-09-24 22:57:03 UTC
Severity:
normal
#641486#5
Date:
2011-09-13 18:37:25 UTC
From:
To:
I could not find a trace of the "pa9" snapshot, surely because since
many previous omega devs only put their work in homepages.

However, it appears that the sourceforge cvs has seem some work more
recently than the initial packaging date of 0.90-pa9.  Not sure of the
code originally imported into cvs, but we most likely in presence of
diverging branches.

The cvs repo imports flawlessly into modern age with git-cvsimport,
and several interesting branches show up.  Maybe someone would like to
do some genealogy, graft the Debian branch, and reconcile the whole
family with a big git-merge ?

#641486#10
Date:
2011-09-22 14:39:58 UTC
From:
To:
severity 641486 wishlist
thanks

That would be nice, and maybe I will do that some day. But upstream is dead,
the current version in Debian is still close to the original and compiles fine,
so this is very low priority for me.

#641486#15
Date:
2011-09-24 22:52:47 UTC
From:
To:
I had a quick look at the stuff:

* the originally-imported source appears to be (or be based on)
  0.90-pa8, which makes it a close relative to the code we have now.
  Would you by chance have a copy of 0.90-pa8 somewhere ?

* the v2 tag compiles and seems playable (will have check a bit more
  ;), with a much larger City of Rampart

* HEAD does not build, looks like some files were not committed, and
  seems to require libgtk1.2-dev while "v2" kept it optional.
  The gtk stuff seems to be a "curses inside gtk1" mode without any
  interest.