#645843 glchess: segmentation fault after loading texture when asking glchess to use 3D mode

Package:
libgl1-mesa-dri
Source:
mesa
Description:
free implementation of the OpenGL API -- DRI modules
Submitter:
Daniel Kahn Gillmor
Date:
2011-10-19 03:00:07 UTC
Severity:
normal
#645843#5
Date:
2011-10-19 01:20:15 UTC
From:
To:
I launched glchess and got a nice 2D view.  I went into the
preferences dialog box and asked it to show me a 3D view.  It crashed
and disappeared.

Now, every time i try to launch it, it crashes with a segmentation
fault.

I ran strace to see what it's doing before the crash, and it appears
to crash immediately after loading piece.png from the glchess
textures.  I'm attaching what i think is the relevant snippet from the
strace output.

#645843#10
Date:
2011-10-19 02:56:59 UTC
From:
To:
reassign 645843 libgl1-mesa-dri
affects 645843 glchess
thanks

Attached is a backtrace i obtained after rebuilding glchess with
debugging symbols and installing libgl1-mesa-dri-dbg.

It appears that the crash is several stack frames deep into
/usr/lib/powerpc-linux-gnu/dri/swrast_dri.so, so I'm re-assigning this
bug to libgl1-mesa-dri, which provides that shared object.

Feel free to reassign if you think it belongs elsewhere.

Regards,