#645843 glchess: segmentation fault after loading texture when asking glchess to use 3D mode #645843
- Package:
- libgl1-mesa-dri
- Source:
- mesa
- Description:
- free implementation of the OpenGL API -- DRI modules
- Submitter:
- Daniel Kahn Gillmor
- Date:
- 2011-10-19 03:00:07 UTC
- Severity:
- normal
I launched glchess and got a nice 2D view. I went into the preferences dialog box and asked it to show me a 3D view. It crashed and disappeared. Now, every time i try to launch it, it crashes with a segmentation fault. I ran strace to see what it's doing before the crash, and it appears to crash immediately after loading piece.png from the glchess textures. I'm attaching what i think is the relevant snippet from the strace output.
reassign 645843 libgl1-mesa-dri affects 645843 glchess thanks Attached is a backtrace i obtained after rebuilding glchess with debugging symbols and installing libgl1-mesa-dri-dbg. It appears that the crash is several stack frames deep into /usr/lib/powerpc-linux-gnu/dri/swrast_dri.so, so I'm re-assigning this bug to libgl1-mesa-dri, which provides that shared object. Feel free to reassign if you think it belongs elsewhere. Regards,