* Package name : commander-genius Version : 1.6.5.5 Upstream Author : Gerhard Wolfgang Stein <gerstrong@gmail.com> * URL : http://clonekeenplus.sourceforge.net/ * License : GPL Programming Lang: C++ Description : Commander Genius is a software piece that interprets the Commander Keen Invasion of the Vorticons and Galaxy series. This is an interpreter for the well known Commander Keen games.
Hi, I'm the main developer of Commander Genius, good to see there are some wishes to integrate that to the debian packaging system. So far I have created a PPA for Ubuntu in which the CG is built. Maybe you can take some of the build rules as they are similar to those of debian. link: https://launchpad.net/~gerstrong/+archive/ubuntu/cgenius <https://launchpad.net/%7Egerstrong/+archive/ubuntu/cgenius> On the Launchpad servers it builds well and also creates the Desktop file so it is installed under the games category. Would be nice to see it in debian, because for that matter I could close that ppa... Regards, - Gerstrong
Hi, I'd like too to have this game in Debian. I built the .deb from Github and I was a bit surprised that the full shareware games assets are stored in Git... anyway it's not like they will ever change. A proper Debian .deb would only include the GPL'ed bits coming from the Commander Genius team, this would be an "any" package that got compiled for amd64 / i386 / arm (RaspberryPi...) . The proprietary game data would need to be packaged as several "all" .deb, one for each game, as we can't except someone have all the games available. There is actually one (1!) shareware game in non-free: doom https://packages.debian.org/sid/doom-wad-shareware . All the remaining demo/share ware/ "public domain" / "freewared" or dubious licensed games are handled by game-data-packager. I've already filled a request: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=786501 I've started a first Pull-Request to fix to lowest-hanging fruit: https://github.com/gerstrong/Commander-Genius/pull/220 I'd like to fix in your upstream *buntu package all that can be without being intrusive. (add a manpage, switch to debhelper 9 etc...) That would reduce then reduce the needed remaining work to get this game in Debian. Cheers, Alexandre Detiste
Heya, I'm working on an update for Commander Genius (Version 1.9.4). It will have a game manager, which can automatically download the games. So we can build the whole thing without offering any shareware or strange license packages. Next version and github will be stripped for that matter. So if someone wants to offer it in Debian, let me know, it would be awesome! The version is soon ready to go online. Regards, - Gerstrong (Commander Genius Creator)
Dear Debian Maintainer, I finally did it! It became version 1.9.5 but we have it! If you clone, download, whatever the project directory, you will find no games anymore. Instead, Commander Genius upon execution offers a download manager which automatically pulls the games, if the user wants to. A lot of these games are freeware. Some mods by fans are also available. So no more shareware assets. You can create a nice small debian package without worries. Also you don't need to bundle additional data. Let me know about any problems or help I can offer. The repo is here: http://github.com/gerstrong/Commander-Genius Regards, - Gerstrong (Commander Genius Creator)
Dear Debian team, after struggling with some features and fixing old bugs there is a stable release worth a try for your game collection. Mageia already has it in its central repositories, Arch provides an support through AUR and even Retropie has it. There even is a PPA. It would be cool to also see it here. This is a nice free platformer which can enhance the experience of the Debian ecosystem. :-D Kind Regards, - Gerhard Stein
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