#774505 bouncy: Window is 4:3 on 16:9 display and not fullscreen or windowed

#774505#5
Date:
2015-01-03 16:18:35 UTC
From:
To:
When I start bouncy it is displayed as a fullscreen 4:3 view at the right side
of my 16:9 screen.

I edited game.py:16 from:
screen = pygame.display.set_mode(viewport, OPENGL | DOUBLEBUF) # | FULLSCREEN
to
screen = pygame.display.set_mode(viewport, OPENGL | DOUBLEBUF | FULLSCREEN)

That gave me a normal fullscreen view. I don't know why the FULLSCREEN option
was disabled. It doesn't seem to be a decorated window controlled by the
window manager, before the change.

#774505#10
Date:
2015-01-04 16:46:49 UTC
From:
To:
Hello,

bouncy does not provide an option to toggle fullscreen and window mode.
I think this might be the reason why the upstream author decided to
deactivate FULLSCREEN at that time. I get a fixed window with a viewport
of 1024x768 pixel which I can move around. What kind of window manager
do you use? Perhaps this bug report should be retitled to "please
support fullscreen mode".

Regards,

Markus

#774505#15
Date:
2015-08-09 12:31:46 UTC
From:
To:
(I am not the original reporter, but) I am running KDE on a laptop with
max height 768. The "problem" of the non-fullscreen mode is that the
bottom of the screen is covered by my task bar in the non-decorated mode
and is dropping even off my streen in the decorated mode. Having the
option to move to FULLSCREEN (via the window manager options) is
probably an improvement.

Paul