#776261 tecnoballz: Collision detection not accurate

Package:
tecnoballz
Source:
tecnoballz
Description:
breaking block game ported from the Amiga platform
Submitter:
Celelibi
Date:
2015-02-02 20:09:10 UTC
Severity:
normal
#776261#5
Date:
2015-01-26 01:45:21 UTC
From:
To:
Hello,

Sometime the balls can go through the corner ball launchers without
being captured.
This just happened to me when the ball has been bounced by the malus
"eye".

Best regards,
Celelibi

#776261#10
Date:
2015-01-26 15:26:09 UTC
From:
To:
Hello,

I haven't seen this one yet. Perhaps this behaviour is on purpose? I'm
forwarding this bug report to the upstream developer of tecnoballz.
Bruno, what do you think about this issue?

Regards,

Markus

#776261#15
Date:
2015-02-02 20:07:33 UTC
From:
To:
Hello Bruno,

Celelibi reported some other issues of tecnoballz. Could you take a
look at those bug reports and comment on them?


https://bugs.debian.org/776261
https://bugs.debian.org/776262
https://bugs.debian.org/776342
https://bugs.debian.org/776339
https://bugs.debian.org/776343

Regards,

Markus