Hi,
Quoting Nils Dagsson Moskopp (2015-08-30 01:35:40)
naturally ;)
I can also confirm your crash...
and was able to get a more meaningful backtrace:
Core was generated by `/usr/games/vcmiclient'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 PutArtifact::applyGs (this=this@entry=0x7fb070b2c2c0, gs=gs@entry=0x7fb07f472ae0) at /build/vcmi-t5ndlM/vcmi-0.98+dfsg/lib/NetPacksLib.cpp:901
901 art->putAt(al);
(gdb) bt
#0 PutArtifact::applyGs (this=this@entry=0x7fb070b2c2c0, gs=gs@entry=0x7fb07f472ae0) at /build/vcmi-t5ndlM/vcmi-0.98+dfsg/lib/NetPacksLib.cpp:901
#1 0x00007fb0a6c4b3ef in CApplyOnGS<PutArtifact>::applyOnGS (this=<optimized out>, gs=0x7fb07f472ae0, pack=0x7fb070b2c2c0) at /build/vcmi-t5ndlM/vcmi-0.98+dfsg/lib/CGameState.cpp:71
#2 0x00007fb0a6c04998 in CGameState::apply (this=0x7fb07f472ae0, pack=pack@entry=0x7fb070b2c2c0) at /build/vcmi-t5ndlM/vcmi-0.98+dfsg/lib/CGameState.cpp:2164
#3 0x00007fb0a74fbc56 in CClient::handlePack (this=this@entry=0x7fb07ef998e0, pack=0x7fb070b2c2c0) at /build/vcmi-t5ndlM/vcmi-0.98+dfsg/client/Client.cpp:649
#4 0x00007fb0a74fc038 in CClient::run (this=0x7fb07ef998e0) at /build/vcmi-t5ndlM/vcmi-0.98+dfsg/client/Client.cpp:176
#5 0x00007fb0a5cdeaea in ?? () from /usr/lib/x86_64-linux-gnu/libboost_thread.so.1.55.0
#6 0x00007fb0a5abc0a4 in start_thread (arg=0x7fb082da5700) at pthread_create.c:309
#7 0x00007fb0a221d07d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
would you mind forwarding this problem to upstreams bugtracker at
http://bugs.vcmi.eu ?
Thanks!
cheers, josch