Dear Maintainer,
If I enter the Dungean Gateway level the game will seg fault within a second or
so. Restarting the game or resaving does not fix the problem.
Here's the last few lines of the debug output.
mapping palette 15
get palette mapped: tiles/dungeon-pillars.png, 15 -> 0x42f1220
mapping palette 15
get palette mapped: tiles/dungeon-walls1.png, 15 -> 0x49c78b0
mapping palette 15
get palette mapped: tiles/dungeon-floor.png, 15 -> 0x34b5740
mapping palette 11
get palette mapped: tiles/cave2.png, 11 -> 0x438ab40
mapping palette 11
get palette mapped: tiles/cave1.png, 11 -> 0x3359870
mapping palette 15
get palette mapped: tiles/cement.png, 15 -> 0x3674e10
done level constructor: 64
CREATE OBJ: dungeon_side_doorway
LOADTEXTURE: props/dungeon-interior-exit.png -> 0x3beaff0
CREATE OBJ: trashcan_milgram
LOADTEXTURE: props/furniture-castle2.png -> 0x2635670
CREATE OBJ: kitty_npc
LOADTEXTURE: enemies/kitty-npc.png -> 0x42d5860
CREATE OBJ: broom
LOADTEXTURE: props/furniture.png -> 0x2635ea0
SET STARTING CYCLES: 0
mapping palette 15
get palette mapped: props/piston-machine.png, 15 -> 0x4334b10
mapping palette 11
get palette mapped: props/save_toilet.png, 11 -> 0x341ba70
mapping palette 11
get palette mapped: props/rocks-background-cubic.png, 11 -> 0x260ef00
mapping palette 11
get palette mapped: props/rocks-foreground-cubic.png, 11 -> 0x39e3640
mapping palette 11
get palette mapped: props/rope-platform.png, 11 -> 0x3294960
mapping palette 11
get palette mapped: wip/basket-mockup2.png, 11 -> 0x3a4d500
mapping palette 11
get palette mapped: props/rope-vertical.png, 11 -> 0x46a1260
mapping palette 15
get palette mapped: props/chainbit.png, 15 -> 0x4c20330
mapping palette 11
get palette mapped: props/rope-vertical-dark.png, 11 -> 0x484f6d0
mapping palette 15
get palette mapped: props/elevator-track.png, 15 -> 0x3fd4680
mapping palette 15
get palette mapped: props/torch.png, 15 -> 0x3ab0b00
mapping palette 11
get palette mapped: effects/particles3.png, 11 -> 0x197fa10
mapping palette 11
get palette mapped: props/cave-foreground-stalagmites.png, 11 -> 0x3abc3c0
mapping palette 15
get palette mapped: props/gate.png, 15 -> 0x36b8360
mapping palette 15
get palette mapped: props/dungeon-interior-exit.png, 15 -> 0x20c40e0
mapping palette 15
get palette mapped: props/furniture-castle2.png, 15 -> 0x3db8a60
mapping palette 11
get palette mapped: props/stalactites.png, 11 -> 0x42def00
RUNNING GARBAGE COLLECTION FOR 167 OBJECTS...
PASS 1: 83 OBJECTS SAFE
PASS 2: 101 OBJECTS SAFE
PASS 3: 102 OBJECTS SAFE
PASS 4: 103 OBJECTS SAFE
PASS 5: 104 OBJECTS SAFE
PASS 6: 105 OBJECTS SAFE
RAN GARBAGE COLLECTION IN 1ms. Releasing 62/167 OBJECTS
PLAY: 0x4b0dd60 ambient/cave.ogg -> 0
PLAY: 0x341cc40 ambient/torch.ogg -> 1
zsh: segmentation fault frogatto