#815038 edgar-data: Lots of missing sounds

#815038#5
Date:
2016-02-18 05:01:20 UTC
From:
To:
Dear Maintainer,

When playing this game, there are a lot of errors of the form:

Failed to load sound sound/boss/boulder_boss/roll
Failed to load sound sound/common/rock_shatter

The exact filenames vary depending on which map you're on.

Many of these sounds are played before there is any visible effect,
so not having audible cues has a negative effect on gameplay.

I have not investigated whether something is wrong with Debian's
packaging or whether upstream simply hasn't found any open-source sounds
yet.

#815038#10
Date:
2022-07-01 23:10:23 UTC
From:
To:
Attached is a report of sound files that are referenced in the source
(see below for how it was created).

I will report this issue upstream.

for i in `grep 'playSoundToMap("' src -R | sed -e
's/.*playSoundToMap("\([^,"]*\)".*/\1/'|sort|uniq`; do echo -n $i; if [
! -f $i ]; then echo -n "  NOT FOUND"; fi; echo ""; done > sounds.txt

#815038#15
Date:
2022-07-01 23:13:20 UTC
From:
To:
Oops.. real file.