* Package name : ags Version : git * URL : http://www.adventuregamestudio.co.uk https://github.com/adventuregamestudio/ags * License : Artistic License 2.0 http://www.opensource.org/licenses/artistic-license-2.0.php Programming Lang: C++ Please add 'ags' (adventure game studio) to Debian games. This is an adventure game engine to build your own adventure games or play already built adventures. It is used for Maniac Mansion Mania for example. http://www.maniac-mansion-mania.com
There is an ancient entry in the "Unsuitable" package list that mentions AGS. This no longer applies, as the Linux port is fully open sourced. The upstream project even offers Debian build scripts. A little bit of work may still be required.
Hello, AGS has an experimental branch to switch from Allegro4 backend to SDL2 backend. It's in the process of updating the AGS Debian packaging scripts of this branch. If someone is interested in helping out, please give a hi here : https://github.com/adventuregamestudio/ags/issues/1148 Is it alright to statically link SDL_Sound since the version in the Debian repository targets SDL 1.2 instead of 2? And should SDL2 be dynamically or statically linked, since depending on the Debian version, SDL 2 will be pre SDL 2.0.9, which breaks SDL_Sound and thus breaks ags.