The game crashes usually within a minute of playing.
Typical console output:
Version 2.1.6-generic
Stormbaan Coureur is (c)2006-2008 by Bram Stolk
plib is (c) by Steve Baker
OpenDE is (c) by Russel L. Smith
-1x-1--1@-1
OpenGL is version 4.6 (Compatibility Profile) Mesa 20.3.4
OpenGL renderer AMD Radeon R9 200 Series (HAWAII, DRM 3.40.0, 5.10.0-6-amd64, LLVM 11.0.1)
This platform supports all required GL extensions to do hardware accelerated shadowing.
DEBUG: ssgLoadTGA: Loading '/usr/share/games/stormbaancoureur/images/spot.tga', RGB 512x512-24 RLE.
open() on joystick device failed: No such file or directory
Cannot open /home/michael/.stormbaancoureur.keys
Using keyboard
Asked for 44100Hz playback rate, but got 44099Hz
soundenginealsa.cxx: period size SOLL-WERT 625, IST-WERT 625
soundenginealsa.cxx: buffer size SOLL-WERT 5000, IST-WERT 5000
Number of samples per pixel: 4
Number of samples per pixel: 4
Underrrun!
Underrrun!
Underrrun!
stormbaancoureur: ../src-common/soundenginealsa.cxx:203: float SoundEngineAlsa::Sustain(): Assertion `!rc' failed.
Aborted
There were also way more than three audio underruns.
FWIW my system uses pulseaudio.