#998373 DRI hangs Firefox

Package:
xserver-xorg-video-intel
Source:
xserver-xorg-video-intel
Description:
X.Org X server -- Intel i8xx, i9xx display driver
Submitter:
Philipp Marek
Date:
2021-11-03 07:24:03 UTC
Severity:
normal
#998373#5
Date:
2021-11-03 07:21:02 UTC
From:
To:
On a Thinkpad L480, since about a month my firefox hangs if I start it
directly in X.

When running firefox via xpra, it works normally - so there's no problem
with my user profile.

With
		export LIBGL_DRI2_DISABLE=true
		export LIBGL_DRI3_DISABLE=true
firefox works as expected, directly in X, without xpra.

I have an "xtrace" report, if anyone is interested.


glxinfo:

    name of display: :0
    display: :0  screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.4
    server glx extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_no_error,
        GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
        GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
        GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
        GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
        GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context,
        GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
        GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
        GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
        GLX_SGI_swap_control
    client glx vendor string: Mesa Project and SGI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_context_flush_control, GLX_ARB_create_context,
        GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
        GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
        GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
        GLX_ATI_pixel_format_float, GLX_EXT_buffer_age,
        GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
        GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
        GLX_EXT_import_context, GLX_EXT_no_config_context, GLX_EXT_swap_control,
        GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
        GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent,
        GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_NV_float_buffer,
        GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGIS_multisample,
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync
    GLX version: 1.4
    GLX extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_no_error,
        GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
        GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
        GLX_ARB_get_proc_address, GLX_ARB_multisample,
        GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
        GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
        GLX_EXT_import_context, GLX_EXT_no_config_context,
        GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
        GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer, GLX_OML_swap_method,
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
        GLX_SGIX_visual_select_group, GLX_SGI_make_current_read
    Extended renderer info (GLX_MESA_query_renderer):
        Vendor: Mesa/X.org (0xffffffff)
        Device: llvmpipe (LLVM 12.0.1, 256 bits) (0xffffffff)
        Version: 21.2.4
        Accelerated: no
        Video memory: 32005MB
        Unified memory: no
        Preferred profile: core (0x1)
        Max core profile version: 4.5
        Max compat profile version: 3.1
        Max GLES1 profile version: 1.1
        Max GLES[23] profile version: 3.2
    OpenGL vendor string: Mesa/X.org
    OpenGL renderer string: llvmpipe (LLVM 12.0.1, 256 bits)
    OpenGL core profile version string: 4.5 (Core Profile) Mesa 21.2.4
    OpenGL core profile shading language version string: 4.50
    OpenGL core profile context flags: (none)
    OpenGL core profile profile mask: core profile
    OpenGL core profile extensions:
        GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
        GL_AMD_draw_buffers_blend, GL_AMD_gpu_shader_int64,
        GL_AMD_multi_draw_indirect, GL_AMD_query_buffer_object,
        GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
        GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4,
        GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
        GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
        GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility,
        GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility,
        GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
        GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
        GL_ARB_clip_control, GL_ARB_compressed_texture_pixel_storage,
        GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
        GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
        GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
        GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access,
        GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
        GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
        GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
        GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
        GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
        GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
        GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
        GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
        GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
        GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
        GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
        GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
        GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
        GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
        GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
        GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
        GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
        GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
        GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
        GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
        GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
        GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
        GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
        GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
        GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
        GL_ARB_shader_image_size, GL_ARB_shader_objects, GL_ARB_shader_precision,
        GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
        GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
        GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
        GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
        GL_ARB_shading_language_packing, GL_ARB_spirv_extensions,
        GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
        GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
        GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
        GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
        GL_ARB_texture_cube_map_array, GL_ARB_texture_filter_minmax,
        GL_ARB_texture_float, GL_ARB_texture_gather,
        GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
        GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
        GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
        GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
        GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
        GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
        GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
        GL_ARB_transform_feedback_instanced,
        GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object,
        GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
        GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
        GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader,
        GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
        GL_ARB_viewport_array, GL_ATI_blend_equation_separate,
        GL_ATI_texture_float, GL_ATI_texture_mirror_once,
        GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr,
        GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
        GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
        GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
        GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
        GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
        GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
        GL_EXT_provoking_vertex, GL_EXT_shader_framebuffer_fetch_non_coherent,
        GL_EXT_shader_integer_mix, GL_EXT_texture_array,
        GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
        GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_minmax,
        GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
        GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
        GL_EXT_texture_shadow_lod, GL_EXT_texture_shared_exponent,
        GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
        GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
        GL_EXT_vertex_attrib_64bit, GL_IBM_multimode_draw_arrays,
        GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control,
        GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
        GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
        GL_KHR_texture_compression_astc_ldr,
        GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_framebuffer_flip_y,
        GL_MESA_pack_invert, GL_MESA_shader_integer_functions,
        GL_MESA_texture_signed_rgba, GL_MESA_ycbcr_texture,
        GL_NV_conditional_render, GL_NV_copy_image, GL_NV_depth_clamp,
        GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_OES_EGL_image,
        GL_S3_s3tc

    OpenGL version string: 3.1 Mesa 21.2.4
    OpenGL shading language version string: 1.40
    OpenGL context flags: (none)
    OpenGL extensions:
        GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
        GL_AMD_draw_buffers_blend, GL_AMD_multi_draw_indirect,
        GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
        GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
        GL_AMD_texture_texture4, GL_ANGLE_texture_compression_dxt3,
        GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
        GL_ARB_ES2_compatibility, GL_ARB_ES3_compatibility,
        GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_blend_func_extended,
        GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
        GL_ARB_clip_control, GL_ARB_color_buffer_float, GL_ARB_compatibility,
        GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
        GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth,
        GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance,
        GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
        GL_ARB_depth_texture, GL_ARB_derivative_control,
        GL_ARB_direct_state_access, GL_ARB_draw_buffers,
        GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
        GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
        GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
        GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
        GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
        GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
        GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
        GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv,
        GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
        GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
        GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
        GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
        GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
        GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
        GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile,
        GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
        GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
        GL_ARB_post_depth_coverage, GL_ARB_program_interface_query,
        GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
        GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
        GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
        GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
        GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
        GL_ARB_shader_bit_encoding, GL_ARB_shader_draw_parameters,
        GL_ARB_shader_group_vote, GL_ARB_shader_image_load_store,
        GL_ARB_shader_image_size, GL_ARB_shader_objects,
        GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
        GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
        GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
        GL_ARB_shading_language_420pack, GL_ARB_shading_language_include,
        GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_spirv_extensions,
        GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_texture_barrier,
        GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
        GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
        GL_ARB_texture_compression, GL_ARB_texture_compression_bptc,
        GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
        GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
        GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
        GL_ARB_texture_env_dot3, GL_ARB_texture_filter_minmax,
        GL_ARB_texture_float, GL_ARB_texture_gather,
        GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
        GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
        GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
        GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
        GL_ARB_texture_stencil8, GL_ARB_texture_storage,
        GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
        GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
        GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
        GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
        GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
        GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
        GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
        GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
        GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate,
        GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_separate_stencil,
        GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
        GL_ATI_texture_float, GL_ATI_texture_mirror_once,
        GL_EXT_EGL_image_storage, GL_EXT_EGL_sync, GL_EXT_abgr, GL_EXT_bgra,
        GL_EXT_blend_color, GL_EXT_blend_equation_separate,
        GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
        GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
        GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
        GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
        GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
        GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
        GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
        GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
        GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
        GL_EXT_point_parameters, GL_EXT_polygon_offset_clamp,
        GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
        GL_EXT_separate_specular_color,
        GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_integer_mix,
        GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
        GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
        GL_EXT_texture_array, GL_EXT_texture_buffer_object,
        GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
        GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
        GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
        GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
        GL_EXT_texture_env_dot3, GL_EXT_texture_filter_minmax,
        GL_EXT_texture_integer, GL_EXT_texture_lod_bias,
        GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
        GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8,
        GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod,
        GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
        GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
        GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
        GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
        GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
        GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control,
        GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
        GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
        GL_KHR_texture_compression_astc_ldr,
        GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
        GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
        GL_MESA_window_pos, GL_MESA_ycbcr_texture, GL_NV_blend_square,
        GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
        GL_NV_depth_clamp, GL_NV_fog_distance, GL_NV_half_float,
        GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
        GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
        GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
        GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
        GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
        GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

    OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.2.4
    OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
    OpenGL ES profile extensions:
        GL_ANDROID_extension_pack_es31a, GL_ANGLE_pack_reverse_row_order,
        GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
        GL_APPLE_texture_max_level, GL_EXT_EGL_image_storage,
        GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
        GL_EXT_buffer_storage, GL_EXT_clip_control, GL_EXT_clip_cull_distance,
        GL_EXT_color_buffer_float, GL_EXT_color_buffer_half_float,
        GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_copy_image,
        GL_EXT_depth_clamp, GL_EXT_discard_framebuffer,
        GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers,
        GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
        GL_EXT_draw_instanced, GL_EXT_float_blend, GL_EXT_frag_depth,
        GL_EXT_geometry_point_size, GL_EXT_geometry_shader, GL_EXT_gpu_shader5,
        GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
        GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp,
        GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra,
        GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control,
        GL_EXT_separate_shader_objects,
        GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXT_shader_group_vote,
        GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix,
        GL_EXT_shader_io_blocks, GL_EXT_tessellation_point_size,
        GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
        GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc,
        GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
        GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_s3tc_srgb,
        GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_minmax,
        GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16,
        GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8,
        GL_EXT_texture_sRGB_RG8, GL_EXT_texture_sRGB_decode,
        GL_EXT_texture_shadow_lod, GL_EXT_texture_type_2_10_10_10_REV,
        GL_EXT_texture_view, GL_EXT_unpack_subimage,
        GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control,
        GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile,
        GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
        GL_KHR_texture_compression_astc_ldr,
        GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_bgra,
        GL_MESA_framebuffer_flip_y, GL_MESA_shader_integer_functions,
        GL_NV_conditional_render, GL_NV_draw_buffers, GL_NV_fbo_color_attachments,
        GL_NV_image_formats, GL_NV_pixel_buffer_object, GL_NV_read_buffer,
        GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil,
        GL_OES_EGL_image, GL_OES_EGL_image_external,
        GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync,
        GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
        GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
        GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
        GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
        GL_OES_geometry_point_size, GL_OES_geometry_shader,
        GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
        GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
        GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
        GL_OES_sample_variables, GL_OES_shader_image_atomic,
        GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
        GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
        GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
        GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
        GL_OES_texture_cube_map_array, GL_OES_texture_float,
        GL_OES_texture_float_linear, GL_OES_texture_half_float,
        GL_OES_texture_half_float_linear, GL_OES_texture_npot,
        GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
        GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
        GL_OES_viewport_array

    70 GLX Visuals
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
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    0x021 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x12e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x12f 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x130 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x131 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x132 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x133 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x134 24 tc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x135 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
    0x136 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
    0x137 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x138 24 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x139 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 None
    0x13a 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 None
    0x13b 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x13c 24 tc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x13d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x13e 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
    0x13f 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x141 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x142 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8 16 16 16 16  0 0 Slow
    0x143 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x146 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
    0x14a 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
    0x14e 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
    0x152 24 tc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
    0x156 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  4 1 None
    0x15a 24 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 None
    0x15e 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 None
    0x162 24 tc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  4 1 None
    0x165 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x166 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x167 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x168 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x169 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
    0x16a 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x16b 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x16c 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
    0x16d 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
    0x16e 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x16f 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x170 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 None
    0x171 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 None
    0x172 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x173 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x174 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x175 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
    0x176 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x178 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x179 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8 16 16 16 16  0 0 Slow
    0x17a 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x17d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  4 1 None
    0x181 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
    0x185 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0  0  0  0  0  0  0  4 1 None
    0x189 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  4 1 None
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    0x191 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  4 1 None
    0x195 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  4 1 None
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    0x093 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x19c 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x19d 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0  0  0  0  0  0  0  0 0 None
    0x19e 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x19f 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
    0x1a0 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0  0  0  0  0  0  0  0 0 None
    0x1a1 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x1a2 32 tc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x1a3 32 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x1a4 32 tc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None

    88 GLXFBConfigs:
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
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    0x097  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
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    0x099  0 tc  0  16  0 r  . .   5  6  5  0 .  .  0 24  8  0  0  0  0  0 0 None
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    0x0e7 24 dc  0  24  0 r  . .   8  8  8  0 .  .  0  0  0  0  0  0  0  0 0 None
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    0x0ec 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x0ed 24 dc  0  32  0 r  . .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x0ee 24 dc  0  24  0 r  y .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 None
    0x0ef 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0  0  0  0  0  0  0  0 0 None
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    0x0f1 24 dc  0  24  0 r  . .   8  8  8  0 .  s  0 24  8  0  0  0  0  0 0 None
    0x0f2  0 dc  0  16  0 r  y .   5  6  5  0 .  .  0 16  0  0  0  0  0  0 0 None
    0x0f4 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x0f5 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 Slow
    0x0f6 24 dc  0  24  0 r  y .   8  8  8  0 .  .  0 24  8  0  0  0  0  0 0 None
    0x0f8 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8  0  0  0  0  0 0 None
    0x0f9 24 dc  0  32  0 r  y .   8  8  8  8 .  s  0 24  8 16 16 16 16  0 0 Slow
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